Sunday, June 24, 2012

Car Composite

Next step in the class was to model a background for the car, texture it, and then animate our cars in the environment. Here is a 3 second clip from what I have so far. The background is all built in Maya. The background is done surprisingly almost entirely with flat planes, even the trees and mountains are flat pieces of geometry with an image made in photoshop containing an alpha channel. Now that the environment is put together and the animation is done for the rest of the scene we are studying how to composite them in after effects and add additional effects if we wish. I've added a slight vignette around the edges and a hint of motion blur to the background. Once I'm done rendering the rest of the clips I'm thinking of adding a neutral density filter to the sky. I have somewhere around 6 more clips to render out and piece together into a full video. 

Here is a better resolution image since after posting the video I realize the quality is rather poor.

Sunday, June 3, 2012

Almost done!

Still have to finish up some details such as the head lights and adjusting some textures but it's getting there! Learned about HDR images and how to use them to quickly get realistic reflections on objects. Worked out pretty well on these renders I think. Next step is animating this car in an environment I made. Hopefully I'll be able to put that up within the next month.